﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace GameSimulator.Model
{
    public class AchievementDoubleType : Achievement
    {

        public AchievementDoubleType() { }
        public AchievementDoubleType(double ach, double xp, DateTime startTime) 
        {
            this.achievement = ach;
            this.startTime = startTime;
            this.xp = xp;
        }

        public double achievement { get; set; }

    }
}
